We designed this Virtual Pop Room attraction with the premise of facilitating access to VR technology for as many users as possible. We firmly believe that Virtual Reality will become one of the main systems of communication, entertainment and remote work and will be able to unite and socialize while not being physically together since moving wastes time and money.
Although the viewer and controller suite is now affordable on average, the uptake in home use is still insignificant, making it possible to develop a business based on the provision of this service.
What are the limitations of using consumer equipment?
For an entertainment hall (arcade) renter or operator, the main need is control of functionality.
Consumer products clearly do not have such systems, they are designed to be activated and spent by the user, The renter, on the other hand, has the need to define the duration of the game, the counter economic value to be charged, and the need to select which experiences to offer by theme or age restrictions.
What solution does Virtual Play’s Virtual Room propose?
We have developed a software application that can enable the renter to manage the main functions he or she needs just to make the viewers a piece of equipment with which to make money. It also inhibits the player from being able to tamper with the settings.
Play area in your choice of two formats
Stand dim: 3x3x3 oppure 2,5×2,5×2,5 mt
Steel frame covered with printed PVC
Totem con Monitor per streaming wifi
Free Vr games included
Kiosk management system with supervised customer control. It remotely allows the choice of game duration and suite of experiences to be offered.
Visors supplied with your choice of
Oculus Quest 2 Or Pico 4
Oltre al nostro prezioso Business Plan avrai come BONUS i “5 video di approfondimento” i quali ti faranno fare un viaggio, step by step, dall’idea all’apertura di un centro d’intrattenimento in Realtà Virtuale!